For new European citizens which encourages and motivates them to excavate, collect or produce cultural objects of their new living environment.
Curriculum for adult education trainers (teachers, operators etc.) with indications about the didactic design and operation of such measures.
An interactive, multifunctional e-platform where all target groups can access the components of the project and interact through collaborative online tools and mobile applications for the purposes of information sharing, learning and networking.
A self-standing repository of training contents presenting them in an easy-to-use and effective way so that users can make the most out of this tool.
A world in which players create their own avatars which they will find the best solution to entrepreneurship based case studies which will be a different level of the game each.
The BUCOLICO Handbook will provide an overview of the findings drawn from the early testing of this new learning standard in Italy, Belgium, Poland, Spain, and Greece.
Its main objective is to facilitate the transfer the BUCOLICO Concept to other organisations, regions and countries. It will also serve as excellent awareness-raising and dissemination tool.
Despite signs of stagnation from the EEA's two major economies, the latest available Eurostat data showed that as late as December 2019 the unemployment rate in the EU (6.5%) continued on the downward course it began at the start of the series (2000), marginally and stably exceeding those of the US (4.2%) and Japan (2.4%). [Eurostat (February 2020) Unemployment rates by country, December 2019 update]. These assumptions held true at the time the proposal was initiated (Jan 2020), but research soon showed that a 4/5 of the global workforce was affected by the Coronavirus pandemic in Q1 of 2020, and that large reduction of working hours may affect Europe (7.8%) in the following Quarter.
Building Community Resilience through Communication & Technology